Every multiplayer game on the site
Each card says how many can play and how they get in.
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Splatbarn
Capture the flag in first person, with farm animals.
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Kartzoom
Kart racing with eight animal drivers on six circuits.
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Letterloft
A word-tile game on the full board, with the real tile bag.
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Wordburrow
Four word games on one page - Guesswise, Combword, Groupseek and Gridseek - with big letters and no timer.
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Rookwise
Complete chess with big high-contrast pieces and no clock.
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Jumpwise
English draughts: sheep against cows, with crowned kings.
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Pawnrush
Four farm teams, a six to come out and an exact roll to finish.
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Sweepwise
Minesweeper, solo or a race.
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Gomowise
Five in a row, with freestyle, omok and caro rules.
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Relaywise
Word chain in eight languages, against a turn timer.
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Trucowise
Argentine truco, 1v1 or 2v2.
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Buracowise
Brazilian buraco, 1v1 or 2v2.
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Moon Life
A cozy farming game on a tiny moon, with a friend who visits.
Picking one for the group you have
- A big group, or a work team: Splatbarn. It plays from 2 to 16 in any mix of people and bots, so an odd number or a late arrival never breaks the teams. The remote teams page has a thirty-second setup for a call.
- Friends who want to race: Kartzoom. Everyone joins from one link and the computer drives the rest of the eight-kart grid, so a race is never empty.
- Up to four, around a board: Pawnrush or Letterloft. Ludo is the easy one for mixed ages; Tiles is the one for people who argue about words.
- Up to four, on one puzzle: Wordburrow. Everyone works the same word puzzle together. Nobody is racing anybody.
- Head to head: Rookwise and Jumpwise are strictly two-player. See 2-player games online for more ideas for two.
- A visit rather than a match: Moon Life lets a friend come to your moon with a code and help you gather. They can walk around and pitch in, but they cannot move or take your things.
How the rooms work
The person who hosts starts a room from inside the game. Link games hand you a url to paste into a group chat; code games show a short code that is easy to say out loud on a call. Everyone else opens it in Chrome, Edge, Firefox or Safari, on whatever they have: a work laptop with installs blocked, a Chromebook, a phone.
The browsers then talk to each other directly over WebRTC. That is why there is nothing to sign up for: there is no game server keeping accounts. If a room will not connect, a network that blocks browser-to-browser traffic (usually a strict VPN) is the likely cause; a phone hotspot gets around it.
Questions
How do my friends join a game?
Whoever hosts starts a room. Chess, Checkers, Ludo, Letterloft and Kartzoom give the host a link to send; Splatbarn, the word games and Moon Life give a short room code to read out. Everybody else opens the link or types the code in their own browser.
Are the rooms private?
Not password-protected. In several of the games a room you host is shown in the game's live list while it is open, so share your link and start when your friends are in.
Do we need accounts or a download?
No. Nobody signs up and nothing is installed. The browsers connect to each other directly, with no game server in the middle, and there are no ads.
More ways to browse
Board games with friends · Free word games · Games for a locked-down work laptop